What We Did:
Today’s class focused on the wise insights from several experts that were
referred to as “masters of innovation”, as well as the idea of growth mindset
and creative potential. A growth mindset believes that it’s possible to learn
and grow because your skills and capabilities are not set in stone. Creative
potential is the limitless capacity to be creative. This involves self-efficacy
and guided mastery.
We first talked about
disruptive innovation, an idea coined by Clayton Christensen that explains how
even top companies can be overthrown by new opponents. The belief is that
disruptive firms will initially offer a product with lower performance compared
to traditional market standards, but with new performance features that cause
it to flourish in a different market. As the product improves, it eventually
displaces the former technology. Disruptive innovations are so problematic to
existing firms because at first, they aren’t seen as a threat due to the fact that
they don’t supply the current market demand. They’re profitable as time goes on
because they offer new technologies at lower costs, leaving behind the large
companies who did not invest soon enough.
The camera and film company Kodak (represented in the graph as the blue arrow),
illustrates this theory. When digital cameras started being produced, they had
horrible quality and unfavorable zoom features (this is the yellow arrow, which
shows how the first digital cameras were a downgrade from Kodak ones). However,
when digital cameras started to improve (green arrow representing new
performance trajectory), their success in the market grew at a much faster rate
than Kodak’s, and eventually surpassed it.
The
second innovation model we discussed was reverse innovation. This is
when companies produce inexpensive goods to meet the needs of the poor, then
marketing the same good to a large enough demographic of the rich. As Vijay
Govindarajan explains in a TED talk, it is “a rich man wanting a poor man’s product.”
Developing economies are the bulk of the consuming business (China, India,
etc…) Creating a product for the worst case scenario can then cause it to be
marketable anywhere. Glocalization is the opposite of reverse innovation –
companies develop products at home in rich companies, and then distribute a
stripped down version of it worldwide.
The third model we
looked at was blue ocean strategy. Red oceans are
industries with boundaries that are defined and accepted. Here, companies
simply compete head-to-head by trying to outperform one another within the same
business and market constraints. Blue oceans
are untapped markets with little to no demand yet – basically all industries
not in existence today. Demand is created rather than fought over. A company
will alter its boundaries and strive to make the competition irrelevant using a
completely new and unimaginable product. We can determine if a business is
employing the blue ocean strategy by arranging it into a four actions framework
grid, which highlights factors that are created, reduced, raised and
eliminated.
The final
innovation model we learned about was the company IDEO, which is one of the
original design firms out there thanks to their signature design thinking
process called the “deep dive”. The deep dive is the process of designing a
better product with a group of diverse team members to get the job done. Ideas
pour out for hours, and everyone builds on each other’s ideas. People are
actually encouraged to be absurd. David Kelley, founder of IDEO, feels that is
everyone suggested the same old “appropriate” ideas, nothing new would come of
it and there wouldn’t be anything to narrow in on. He also believes that
approaching challenges from a human perspective yields some of the richest
opportunities for change. The three factors to balance in every innovation
program are
1. Human factors (desirability)
2. Business factors (viability)
3. Technical factors (feasibility)
IDEO consults other firms on business management strategy,
and enforces a process of inspiration, ideation, and implementation. Above is a
video that shows just one (of many) examples of an IDEO design team improving
an existing product under a very strict time constraint.
Key Takeaways and
Future Applications: Today’s lecture gave me a plethora of new information
that made my mind race. For example, it took me a very long time to wrap my
head around the idea of blue ocean strategy. Until today, I had never even
considered the fact that market space could just be created out of nowhere.
It’s difficult for me to imagine this because “market space” is merely a social
construct, and not an actual physical reality. Therefore, I needed an actual
example of this idea to help me understand it. I had been to a Cirque du Soleil
show a few years ago, so I knew firsthand that the shows were unlike anything
else I had ever experienced. I didn’t know how innovative they really were
until I thought about it. Cirque du Soleil disrupted the circus industry by
being more artistic and appealing to an older and more mature audience. The
shows incorporate music and theater with acrobatics and dancing. Additionally,
every show has a different theme, encouraging people to come again. Traditional
circuses, however, are all more or less the same. I also thought it was really
interesting how the company invented their own made up language called
“cirquish” which was what all the performers spoke. This allowed the company to
be successful on a global scale because there were no language barriers to
prevent success in different places.
I really enjoyed learning about disruptive innovation and
asking myself: Why existing firms fail? Clayton Christensen’s answer is because
they listened to their customers. This reminds me of the Steve Jobs biography
that I read over the summer. At one point, people at Apple tossed around the
idea of doing market research to make their personal computers meet the demands
of consumers. Jobs wholeheartedly rejected this notion. He said that customers
don’t know what they want; they need to be shown what they want. When companies
only meet the demands of the consumers, they aren’t innovating. They see no
financial logic in entering the next generation of technology, and this is when
newer firms surpass them. I agree with
In my opinion, society needs to prioritize reverse
innovation if we want to bridge the gaps in social class. Innovations for the
poor will transform the rich and rebuild infrastructure of countries like the
U.S. Some countries think, “a small sales revenue in India is okay,” but India
is growing and on its way to becoming a major market, and companies ignoring
countries like this will miss out on major success in the future. We must
innovate to capture growth. Glocalization worked fine when rich companies made
up most of the market and others offered little opportunity, but those days are
now over. Reverse innovation is the practice of the future.
Ultimately I would have to say that the most valuable thing
I learned today was design thinking. It’s a concept that I can use everyday,
especially when I start my career. I hope to be a marketing executive in the
future; so coming up with good ideas for products is crucial.
I
decided to give the process a try using my most common daily annoyance: my UMD
student ID card. This is the “inspiration” step of design thinking. I hate the
inconvenience of having to swipe my card to get into any building. It’s such a
pain getting my card out of my bag or pocket wherever I go, and it’s especially
annoying doing this in the rain or freezing cold. I’ve also noticed that this
is difficult to do when students have a lot in their hands. I can recall plenty
of times (and I’m not the only one!) coming back from the diner while holding
my drink and cell phone in one hand, my to-go box in the other, and trying to
balance a banana on top of my box. Then, when I finally get back to my dorm, I
have to put all my food down on the ground, get my ID card from inside my
backpack, and let myself in. The worst part is, I have to make two trips
because I can’t carry all my food inside and swipe myself in through the two
barriers on the way to my room at the same time. So while I’m making my first
trip inside, my remaining food is sitting outside unsupervised and getting
cold.
Using all of these observations, I tried to think of a
solution. This is the “ideation” step of design thinking. Through brainstorming
I came up with many ideas, but a lot of them weren’t economically viable. For
example, UMD will probably never be able to afford the technology for retina
scanning recognition to get into a building. Therefore, I had to think
realistically. My idea was an electronic ID card that would use near field
communication to automatically unlock building doors when I came within a small
range. Now, as long as I have the card on my person (in my pocket, in my bag,
etc.), I don’t need to physically swipe it to go to my room.
Of course, I can’t really attempt the third step of design thinking (implementation) because I don’t have the means to create such a product. However, I would like to see this actually become a prototype someday because I find it to be a good solution to an existing problem. If this kind of solution can form from one person using design thinking, I can’t even imagine what would be generated with an entire design team. To achieve my goal of being more innovative, I plan on employing this process to as many daily situations as I can, as I’m a firm believer that practice makes perfect.
Of course, I can’t really attempt the third step of design thinking (implementation) because I don’t have the means to create such a product. However, I would like to see this actually become a prototype someday because I find it to be a good solution to an existing problem. If this kind of solution can form from one person using design thinking, I can’t even imagine what would be generated with an entire design team. To achieve my goal of being more innovative, I plan on employing this process to as many daily situations as I can, as I’m a firm believer that practice makes perfect.


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